So, I have spent the last 3-4 days delving into Madden '08 for the Xbox 360. Now, I know I said some scathing things about Tiburon and the Madden series a while ago and I still stand by those words. I do have to say though, they may be starting to right the ship finally.
Most reviews you read nowadays of sports games laud all the extraneous features in a game that really have little impact on the actual on field gameplay. Since we are in the "next-gen", people have faulted madden for not having all the extra shit that no one played with anyway, like Superstar mode, a deeper franchise mode, more useless knick knacks to collect, etc. Well, all that is back in the game now. But what is most notable to any actual football fan is the gameplay.
Madden feels like real football again. Offensive lineman pull out for counters and screens (i know! I didn't believe it either!). Running backs have to plant their feet to change directions and can't just repeatedly ram into the back of their o-line till they get through. The defense gang tackles. Hits are harder and more brutal. Corners make plays on balls. Long bombs are no longer guaranteed when the receiver is either owens/moss/johnson. 3rd/4th and 1 is no longer an automatic conversion by calling a hb/fb dive.
But what I think I enjoy the most is that teams/players play like their counterparts in real life. Playing with LT you feel like you can outrun, outquick, and outjuke anyone on the field...but more importantly you have faith that the left side of your o-line is going to be making massive holes for you. With the steelers, hines ward plays and feels like a possession receiver and not someone you throw bombs to. The inclusion of weapon designation for offensive and defensive players has really gone a long way in making the game a better representation of the NFL.
Of course, this is Madden so there are a lot of issues. Right now, most of what I have seen should be easily patchable. Fumbles and Interceptions happen WAY too easily. Granted, defense AI is just plain better so I need to make better decisions, but the fumbles happen for no reason and really screw up the flow of the game. Also, the online system is really buggy still, and EA once again did not give options for online leagues.
All things considered, this is probably the best madden I have played since the year before the passing cone was introduced. I think with some aftermarket tweaking it can be better. Compared to All-Pro Football 2k8 (which I have also played extensively), I still think Madden comes out on top gameplay wise. Granted, Tiburon has basically stolen everything that was great about the 2k engine and incorporated it. APF2k8's passing game is still beautiful to watch, though. Seeing the recievers go in and out of their cuts and the physics of the ball in the air just feel far better in APF right now (leading your recievers without completely changing their route in madden is still difficult), but otherwise it feels like a very rushed title. But HUGE kudos still in order for the online league support. 2k Sports has instituted a very deep online football experience for those who are interested.
This is the first year in a long time that I would recommend buying Madden and renting the 2k football title. Although it's not completely a level playing field, the video game football wars seems to be picking up again.
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